This is the space of the digital magazine of the Workshop of Comic and Graphic Expression. Notes and fictions of students are contained in these pages .
The magazine is produced , written and designed by me, and that makes time between editions very unpredictable. Each number is arduous and happy work. All this work is for share what we do in the Workshop and create a great way to learn from the critics.
I hope you enjoy the editions and that we always count with your eyeballs and your support.
In addition to the digital magazine there are other spaces as SMASHTV, SMASHRADIO and annual events like SMASHCON and SMASHEXPO . These spaces are in the process of continuous construction and will be released in due time.
It´s a place to learn how to build sequential static graphic fictions (comic, manga, graphic novel, comicstrips, etc) . Individual classes and a cool system of learning as we make the pages of your comic.
This is a publication that I created with the purpose of spreading the work we do during The Workshop of Comic and Graphic Expression, and create a space for actual publication that is useful in the process of redefinition of TDCEG exercises. It was my intention, besides this, create a bridge linking all players in the office and a catalyst for reflection on many issues that are always on the table for discussion when we meet the illustrators and creative world of fiction and the entertainment.
The magazine also contains notes on popular products but with a labor perspective. That is, when it comes to video games and more, try to see that business or interest could we have in that industry. The idea is to entertain us and, at the same time, see the work or business that provides this entertainment option to us.
In short: This magazine is for all who are artists, creative fiction, multimedia entertainment producers, content publishers, graphic fiction artists, apprentices of the different segments of the trade and the general public.
Today the reality of all the platforms that make SMASH and TDCEG contents, depend on a one man army: Me. It´s true that I have the great support and help of my lovely wife (who is co-
The central idea is that this panorama not be the case always , indeed, my primary objective is that , with the output of this transition website , all this scenario can change rapidly and reach people to consolidate a group to do, with affection and commitment, the task of carrying out all the contents of SMASH NETWORKS.
There are many departments to cover and you can choose one. Go to the "contact" section and fill the form available to join the SMASH team.
I hope soon to be placed in this section a long list of collaborators and SMASH, SMASH NETWORKS and SMASH MAGAZINE become synonymous of perspective and teamwork .
SMASHTV will be a force in the task of giving voice to projects in the sector of comics, the TDCEG and to reflect everything that happens in the environment of static graphic fiction and its multimedia products.
It is a place to learn to build sequential static graphic fictions (comic , manga , graphic novel, comicstrips, etc ) . Individual classes and a cool system of learning as we make the pages of the comic of the student.
Interview with great comic book artist GUILLERMO VILLAREAL who shares his experience and makes an illustration of "ARTEMIS : Echoes of Meridia"© for TDCEG as we speak.
In the other hand: the presentation of some of the most advanced TDCEG fictions and some tips for those that are starting out in the path of the comic book world.
SMASHRADIO will be a force in the task of giving voice to projects in the sector of comics, the TDCEG and to reflect everything that happens in the environment of static graphic fiction and its multimedia products.
A web content that will aim to unite live the TDCEG projects with the general public , apprentices and professionals artists and creators.
Notes , debates and live coverage of events are some of the advantages of this medium. The music choice will always oriented Japanese animation, video games , films related to our business and more.
Soon this space will be the place to acclimate your day with the best info of the business and best music.
Be the protagonist in this project and make the SMASH ecosystem grow. Put you publicity and make the diference.
It will aim to bring together all players in the sector and achieve professional opportunities for editorial pioneers and multimedia artists and companies. A platform for interaction at all levels with an interest in the promotion and dissemination of practice and innovation in terms of multiplatform fiction and integrated ecosystems of fiction. Ideas that aim to create a more dynamic and comprehensive experience for entreteiment.
Sort, zoned and connected to the premise of the success of all who are part of this world of magic and illusion and towards consolidating a network of less sectarian and more diverse production.
Over this year i going to give more information on the events. At the moment, if you want to join the organization team, you can do it through the contact form on the contact section of this website.
There is a contact form for every communication need. The idea is that they can receive more information trimmed according to your need and desire to participate in projects and TDCEG SMASH NETWORKS.
Each form concentrates a series of data needed to answer the questions or concerns of the client. No data should be omitted. If this happens it is likely that I no response to the consultation and the communication process fail.
The data you provide will not be used for other than communication and query response. SMASH and TDCEG database it´s private and that information it´s used to send only the requested information. I hope you have the confidence to share that information for efficient communication between us and, with your participation, we generate growth that ensures the success of our projects.
All inquiries will have an answer within 24 hours of confirmed receipt.
A very cordial greeting.
If you want to be part of SMASH NETWORKS and collaborate with the different areas of SMASH, this is your form.
The idea is that every new member of the production network is happy to belong to the group. Who adds to the team sum to be important in their role . Not more, not less , important only because of who he is and give to the team. What you give in SMASH matter. There is no large or small contribution , every collaboration counts.
I really want to start staff meetings, virtual and personal, to see how we 're going to take this boat . It is my desire to generate a real link, to help us to improve day by day every goal, every job, every event .
If you want to be a part of the world of SMASH NETWORKS, send the form and get ready for an exciting adventure of continuous learning and teamwork.
A very cordial greeting.
If you want to publish in SMASH MAGAZINE in the “EXPERIMENTO 0” section, this is your form.
The idea is to provide a free and plural space to exhibit your work no matter if you're amateur artist or professional artist. Each issue will incorporate the work you send into the magazine. Every material that is derogatory or offensive, discriminatory or violent without reason is not accepted to publishing. Currently the magazine is for general public and the content must be suitable for that audience.
The material provided will be reviewed and you will receive an answer on when will be published and in what edition. Before publication, if we proceeded to a publisher correction, a copy of the final original it´s sent to the autor and the autor must send a confirmation before being published.
SMASH NETWORK, MAGAZINE and TDCEG will not be in any sense owner of the rights of the work and not share responsibility for what is stated in it. The author is the sole owner and responsible for the material edited and published in SMASH MAGAZINE.
I been specting your material. Big hug to you.
If you want to be a sponsor of SMASH NETWORKS or want to donate money or equipment or materiales to our space, this is the appropriate form for those purposes.
NETWORKS SMASH is a project that includes the micro-
In addition, there is a category of "sponsor" or "patron". This entitling is a public bond that aim to businesses or institutions (but if you want to be a private “sponsor”/”patron” you can make the same bond with SMASH). If you are interested on those categories to contribute to our project, you receive in exchange a public exposition of this support (in all our products we put the logo of the company in the area of sponsors/patrons). There are three levels of "sponsor"/”patron” that will be reported in the response message with a full description of the bond.
I count on your support. Best regards.
Si deseás publicitar su producto o servicio en los contenidos de SMASH NETWORKS, este es el formulario adecuado.
En SMASH NETWORKS tenemos varias opciones de publicidad que varían según el soporte. Puede colocar una publicidad en la edición de SMASH MAGAZINE (en la respuesta se envían las opciones de avisos), o tener spots en SMASHTV o SMASHRADIO. También puede ser parte de los auspicios a pié de página de todos nuestros sitios webs. En SMASH EXPO y SMASH CON, puede colocar su marca en los afiches, folletos y muchas otras herramientas de difusión del evento. Inclusive hay paquetes completos para participar de forma conjunta en todos los espacios al mismo tiempo.
Los costo de las publicidades son muy accesibles. La idea es lograr que los proyectos funcionen y sean sólidos en el tiempo. Que sea accesible para todos los que deseen participar.
Los profesionales relacionados al rubro tienen tarifas especiales.
Espero sus consultas. Saludos Cordiales.
You can join our community attendees who edit and produce SMASH or be a SPONSOR paying a fee to contribute to print and publish the magazine in paper. If you want that send your e-
The Workshop of Comic and Graphic Expression -
The magazine gives the opportunity of not only share the material, it is a space for reflection and a medium-
SMASH MAGAZINE raises deadlines, specific obligations for each trainee and the ability to understand how the world of secuecnial art works. An experiential actual work in an accessible and homey scale.
Over time I hope to make this a more robust and full of possibilities publication for all levels of professional practice related to this segment of the entertainment.
The magazine is not only designed for learners of TDCEG, it is also a space for the orderly and contextual sequential publication of any static graphic fiction (in any format of production). While at the moment it's just a web publication, will be released soon as a printed version for free distribution in order to reach more eyeballs and set in motion a wheel that encourages trade between its actors.
If you're an illustrator and want to share your work or you have a graphic novel and want to publish in the journal, contact using the “contact” section of this site. The content will be reviewed and, if it is within the parameters of the journal editorial view, will be published in the next issue of the magazine.
In addition, anyone who wants can join TDCEG guide. This guide publish the data and artist's portfolio. This is to help this artist´s to reach its field of action. If you are screenwriter, script editor or illustration, pencils, inks, color, lettering designer, publisher, designer, layout designer, sculptor, 2D and 3D animator, etc. On this basis all the areas of action for the production of static graphics sequential fictions and products derived from them are concentrated in this “guide”. A neat way to promote these trades and create a platform for building multimedia oriented working groups and fiction entertainment in general.